About Me
I'm a ML Engineer at Beeble, where I optimize the de-rendering algorithm in SwitchLight for AI virtual production. I'm interested in controllable content creation and editing with enhanced visual consistency, empowering general users to generate high-quality visuals for storytelling with a streamlined workflow.
Previously, I completed MS degree at POSTECH's Computer Graphics Lab under the supervision of Prof. Seung-Hwan Baek. My graduate research focused on comprehensive analysis and modeling of light properties [NeSpoF, SpoDataset, Spectro-polarimetric BRDF].
Work Experience
> Contribute to SwitchLight for more effective relighting and background compositing in AI virtual production
> Optimize the de-rendering algorithm for accurate PBR materials and depth extraction from a single image
> Develop a realistic multi-human generation and synthetic dataset rendering pipeline with virtual light stage
Publications
![image](assets/images/NeSpoF.png)
Projects
![image](assets/images/AMPER.png)