About Me
I work as a ML Engineer at Beeble, where I develop key elements (e.g. dataset, model, workflow) for setup-free AI virtual production. I'm interested in making advanced image and video editing tools easily accessible to everyone through a streamlined and user-friendly workflow.
Previously, I completed my Master's degree at POSTECH Computer Graphics Lab under the supervision of Prof. Seung-Hwan Baek. My graduate research focused on comprehensive analysis and modeling of light properties [NeSpoF, SpoDataset, Spectro-polarimetric BRDF].
Education
Work Experience
> Build a virtual light stage-based pipeline to render PBR textures and depth map of synthetic human models
> Optimize the portrait relighting model with perspective monocular depth estimation using synthetic dataset
> Automate the entire workflow for immersive text-to-2D-to-3D scene generation with realistic HDR lightmaps