About Me
I work as a ML Engineer at Beeble AI, where I push the boundaries of mobile AI virtual production with a focus on realistic lighting. Previously, I completed my Master's degree at POSTECH Computer Graphics Lab under the supervision of Prof. Seung-Hwan Baek, focusing on comprehensive analysis and modeling of light properties [NeSpoF, SpoDataset, Spectro-polarimetric BRDF].
Work Experience
- Build a synthetic human data generation pipeline to render OLAT images, PBR textures, and depth maps
- Optimize the pipeline for AI background removal, PBR map extraction, and monocular depth estimation
- Develop a web and cloud-based interactive tool for 3D virtual set creation and post-capture shot editing
Publications
