About Me
I work as a ML Engineer at Beeble, where I develop human-centric vision algorithms for AI virtual production. My goal is to make advanced image and video editing tools easily accessible to everyone through a streamlined and user-friendly workflow.
Previously, I completed my Master's degree at POSTECH Computer Graphics Lab under the supervision of Prof. Seung-Hwan Baek. My graduate research focused on comprehensive analysis and modeling of light properties [NeSpoF, SpoDataset, Spectro-polarimetric BRDF].
Education
Work Experience
> Build a synthetic human dataset rendering pipeline with control over texture, shape, pose, camera, and light
> Optimize the portrait relighting model with perspective monocular depth estimation using synthetic dataset
> Implement depth-oriented human pose tracking in Blender using a skeleton-based approach for video shots