About Me
I work as a ML Engineer at Beeble, where I develop and implement human-centric vision algorithms for virtual production. I'm interested in making advanced video production tools easily accessible to everyone through a streamlined and user-friendly workflow.
Previously, I completed my Master's degree at POSTECH Computer Graphics Lab under the supervision of Prof. Seung-Hwan Baek. My graduate research focused on comprehensive analysis and modeling of light properties [NeSpoF, SpoDataset, Spectro-polarimetric BRDF].
Education
Work Experience
> Build a dataset rendering pipeline with virtual light stage for synthetic human PBR textures and depth maps
> Optimize the portrait relighting model with perspective monocular depth estimation using synthetic dataset
> Implement a depth-oriented 3D human motion tracking and 3D scene reconstruction from a single 2D image